Notes from the plaza
The Journal
Short, plain articles about how our games work, the choices behind them and the tools that help you keep play in proportion.
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A clock you can see: how the session reminder works
Every game page now shows how long you have been playing and can tap you on the shoulder at an interval you choose.
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Why Cubrevia points are worth nothing — on purpose
Points keep score. They are not a currency, they cannot be bought and they never turn into anything else. Here is why we built it that way.
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How a five-reel line is counted
Lines, ways, wilds and scatters: a short guide to reading the paytables in the Reel Hall.
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Blackjack decisions in plain words
When to hit, stand, double or split at Cobalt Blackjack — the handful of rules that cover most hands.
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Single-zero roulette, explained without the myths
Thirty-seven pockets, a short list of bets and one fact that every "system" ignores.
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Building the plaza: rooms, cubes and covers
Why Cubrevia is laid out as four rooms on a square instead of one long list of games.